|Title||The value and meaning of physicality in non-digital sport and video games. From Pistorius to the Witcher|
|Keywords||physicality, disability, computer games, esport, the Witcher|
Since the second half of the twentieth century, sport has reflected crucial changes in the cultural valuation and perception of human physicality. The axiological breakthrough that has begun in the sphere of sport is currently noticeable in the dynamically developing world of computer games, especially those with so called open worlds. The article subjects to a preliminary analysis two phenomena evidencing that: accepting in the sphere of Olympic sport disabled contestants (on the example of the runner O. Pistorius) and the ability to impersonate Geralt of Rivia, the main character in the game The Witcher 3: Wild Hunt.